FABLE 3 REVOLUTION
As a game that spans eons, we thought of a way to connect them all the kingdoms and rulers together by one commonality: history documents its events through paintings.
GEARS OF WAR 4
Rather than having gamers going out and laying waste to whatever is in front of them, we created a backstory worth fighting for.
XBOX KINECT LAUNCH
When ideating around the Kinect, we came up with a statement internally that just sorta stuck- You’re the controller. After that, the idea simply fell into place.
ELECTRONIC ARTS- THE SIMS
The You Rule campaign introduced a 15-years-old game to a whole new group of players.
ALAN WAKE
Alan Wake is a psychological thriller where the hero uses a flashlight to unveil terrifying clues to solve a murder. Much of the game took place in the dark, so how you used your flashlight determined how much you learn - and how closer you get to the killer.
We created a mobile app that worked like a flashlight when paired with our Alan Wake microsite, which was completely dark. As you hovered the flashlight around the screen, the dark sifted away to reveal different types of content.